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#define speedA 38  //±¦¥¿¥¤¥ä¤Î¥¹¥Ô¡¼¥É
#define speedB 36  //º¸¥¿¥¤¥ä¤Î¥¹¥Ô¡¼¥É
#define THRESHOLD 50  //ïçÃÍ
#define STEP 1  //Wait¤Î°ú¿ô
#define sA2 speedA/2  //¥¹¥Ô¡¼¥É¤òÃÙ¤¯¤¹¤ë»þ¤Ë»ÈÍÑ
#define sB2 speedB/2  //¥¹¥Ô¡¼¥É¤òÃÙ¤¯¤¹¤ë»þ¤Ë»ÈÍÑ

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sub go_forward(long x,long y)  //Á°¿Ê
{
    OnFwd(OUT_A,speedA-x);OnFwd(OUT_B,speedB-y);
}

sub go_right1(long x,long y)  //±¦¥«¡¼¥Ö
{
    OnFwd(OUT_B,speedB-y);Off(OUT_A);
}

sub go_left1(long x,long y)  //º¸¥«¡¼¥Ö
{
    OnFwd(OUT_A,speedA-x);Off(OUT_B);
}

sub go_right2(long x,long y)  //±¦Àû²ó
{
    OnFwd(OUT_A,-speedA-x);OnFwd(OUT_B,speedB-y);
}

sub go_left2(long x,long y)  //º¸Àû²ó
{
    OnFwd(OUT_A,speedA-x);OnFwd(OUT_B,-speedB-y);
}

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sub L_Turn1(long x,long y)  //µÞ¥«¡¼¥Ö¡Êº¸ÀÞ¡Ë
{
    long n = 0;  //³¤±¤Æľ¿Ê¤·¤¿²ó¿ô

    while (n < 300){
        if (SENSOR_1 < THRESHOLD -17) {
            go_left2(x,y);n=0;                  //n¤ò¥ê¥»¥Ã¥È
        } else if (SENSOR_1 < THRESHOLD -13) {
            go_left1(x,y);
        } else if (SENSOR_1 < THRESHOLD-9) {
            go_forward(x,y);n=n+1;              //n¤ò+1¥«¥¦¥ó¥È
        } else if (SENSOR_1 < THRESHOLD +15) {
            go_right1(x,y);
        } else {
            go_right1(x,y);n=0;                 //n¤ò¥ê¥»¥Ã¥È
        }
        Wait(STEP);
    }

    PlayTone(523,50);
}

sub L_Turn2(long x,long y)  //µÞ¥«¡¼¥Ö¡Ê±¦ÀÞ¡Ë
{
    long n = 0;  //³¤±¤Æľ¿Ê¤·¤¿²ó¿ô

    while (n < 300){
        if (SENSOR_1 < THRESHOLD -17) {
            go_left2(x,y);n=0;                  //n¤ò¥ê¥»¥Ã¥È
        } else if (SENSOR_1 < THRESHOLD -13) {
            go_left1(x,y);
        } else if (SENSOR_1 < THRESHOLD-9) {
            go_forward(x,y);n=n+1;              //n¤ò+1¥«¥¦¥ó¥È
        } else if (SENSOR_1 < THRESHOLD +15) {
            go_right1(x,y);
        } else {
            go_right2(x,y);n=0;                 //n¤ò¥ê¥»¥Ã¥È
        }
        Wait(STEP);
    }

    PlayTone(523,50);
}

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sub L_Straight1(long x,long y)  //Ä̾ï»þ­¡¡ÊľÀþµÚ¤Óľ³Ñ¤Î¸òº¹ÅÀ¡Ë
{
    long n =0;  //³¤±¤Æº¸Àû²ó¤·¤¿¡Ê¹õ¤Ë¤Ê¤Ã¤¿¡Ë²ó¿ô

    while (n < 250){
        if (SENSOR_1 < THRESHOLD -13) {
            go_left2(x,y);n=n+1;            //n¤ò+1¥«¥¦¥ó¥È
        } else if (SENSOR_1 < THRESHOLD) {
            go_forward(x,y);
        } else {
            go_right1(x,y);n=0;             //n¤ò¥ê¥»¥Ã¥È
        }
        Wait(STEP);
    }

    PlayTone(523,50);
}

sub L_Straight2(long x,long y)  //Ä̾ï»þ­¢¡Ê±ß¡Ë
{
    long n =0;  //³¤±¤Æº¸¥«¡¼¥Ö¤·¤¿¡Ê¹õ¤Ë¤Ê¤Ã¤¿¡Ë²ó¿ô

    while (n < 250){
        if (SENSOR_1 < THRESHOLD -13) {
            go_left1(x,y);n=n+1;            //n¤ò+1¥«¥¦¥ó¥È
        } else if (SENSOR_1 < THRESHOLD) {
            go_forward(x,y);
        } else {
            go_right1(x,y);n=0;             //n¤ò¥ê¥»¥Ã¥È
        }
        Wait(STEP);
    }

    PlayTone(523,50);
}

sub L_Straight3(long x,long y)  //Ä̾ï»þ­£¡ÊµÞ¥«¡¼¥Ö´Ö¤ÎľÀþ¡Ë
{
    long n =0;  //³¤±¤Æ±¦¥«¡¼¥Ö¤·¤¿¡ÊÇò¤Ë¤Ê¤Ã¤¿¡Ë²ó¿ô

    while (n < 300){
        if (SENSOR_1 < THRESHOLD -13) {
            go_left2(x,y);n=0;              //n¤ò¥ê¥»¥Ã¥È
        } else if (SENSOR_1 < THRESHOLD) {
            go_forward(x,y);
        } else {
            go_right1(x,y);n=n+1;           //n¤ò+1¥«¥¦¥ó¥È
        }
        Wait(STEP);
    }

    PlayTone(523,50);
}

sub L_Straight4(long x,long y)  //Ä̾ï»þ­¤¡Ê»æ¥³¥Ã¥×¤ò¼è¤ê¤Ë¹Ô¤¯½àÈ÷¡Ë
{ 
    long n =0;  //³¤±¤Æľ¿Ê¤·¤¿¡Ê¹õ¤Ë¤Ê¤Ã¤¿¡Ë²ó¿ô

    while (n < 300){
        if (SENSOR_1 < THRESHOLD -13) {
            go_forward(x,y);n=n+1;          //n¤ò+1¥«¥¦¥ó¥È
        } else if (SENSOR_1 < THRESHOLD) {
            go_forward(x,y);n=n+1;          //n¤ò+1¥«¥¦¥ó¥È
        } else {
            go_right1(x,y);n=0;             //n¤ò¥ê¥»¥Ã¥È
        }
        Wait(STEP);
    }

    PlayTone(523,50);
}

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sub Start_Set(long x,long y)  //D¤«¤é¥¹¥¿¡¼¥È¤ÎÀþ¤Þ¤Ç
{
    while (SENSOR_1 > THRESHOLD -9) {
        go_forward(x,y);
        Wait(STEP);
    }
    PlayTone(523,50);

    go_right1(x,y);Wait(300);
    PlayTone(740,300);
}

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sub Cup_Catch()  //»æ¥³¥Ã¥×¤ò¼è¤ë
{
    OnFwd(OUT_C,20);Wait(1300);
    Off(OUT_C);
    PlayTone(880,100);
}

sub Cup_Release()  //»æ¥³¥Ã¥×¤òÎ¥¤¹
{
    OnFwd(OUT_C,-20);Wait(1300);
    Off(OUT_C);
    PlayTone(880,100);
}

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task main()
{
    SetSensorLight(S1);  //¥»¥ó¥µ¡¼¤ò¥»¥Ã¥È

    Start_Set(0,0);  //D¡Á¥¹¥¿¡¼¥È

    L_Straight1(0,0);  //¥¹¥¿¡¼¥È¡ÁC

    go_right1(0,0);Wait(300);  //CÃÏÅÀľ¿Ê

    L_Straight1(0,0);  //C¡ÁB
    go_left2(0,0);Wait(200);  //µ°Æ»½¤Àµ

    L_Straight1(0,0);  //B¡ÁP
    Off(OUT_AB);Wait(1000);  //°ì»þÄä»ß
    go_left1(0,0);Wait(350);  //µ°Æ»½¤Àµ

    L_Straight2(0,0);  //P¡ÁQ

    go_right1(0,0);Wait(300);  //QÃÏÅÀľ¿Ê

    L_Straight2(0,0);  //Q¡ÁR
    go_left1(0,0);Wait(200);  //µ°Æ»½¤Àµ

    L_Straight1(0,0);  //R¡ÁE
    go_left2(0,0);Wait(300); //µ°Æ»½¤Àµ

    L_Straight1(0,0);  //E¡ÁµÞ¥«¡¼¥Ö¤ÎÆþ¤ê

    L_Turn1(sA2,sB2);  //µÞ¥«¡¼¥Ö

    L_Straight3(0,0);  //ľÀþ

    L_Turn2(sA2,sB2);  //µÞ¥«¡¼¥Ö

    L_Straight1(0,0);  //µÞ¥«¡¼¥Ö¤Î½Ð¡ÁF
    go_left2(0,0);Wait(150);  //µ°Æ»½¤Àµ

    L_Straight1(0,0);  //F¡ÁS
    Off(OUT_AB);Wait(1000);  //°ì»þÄä»ß

    go_right1(0,0);Wait(300);  //SÃÏÅÀľ¿Ê

    L_Straight4(0,0);  S¡Á
    go_right2(0,0);Wait(900);Off(OUT_AB);  //»æ¥³¥Ã¥×¤ò¼è¤ëºî¶È³«»Ï
    Cup_Catch();
    go_left2(0,0);Wait(1100);Off(OUT_AB);  //´°Î»

    L_Straight2(0,0);  //¡ÁS
    Off(OUT_AB);Wait(1000);  //°ì»þÄä»ß

    go_right1(0,0);Wait(300);  //SÃÏÅÀľ¿Ê

    L_Straight1(0,0);  //S¡ÁQ
    Off(OUT_AB);Wait(1000);  //°ì»þÄä»ß
    go_left1(0,0);Wait(350);  //µ°Æ»½¤Àµ

    L_Straight2(0,0);  //Q¡ÁR

    go_right1(0,0);Wait(300);  //RÃÏÅÀľ¿Ê

    go_right2(0,0);Wait(1000);Off(OUT_AB);  //»æ¥³¥Ã¥×¤òÃÖ¤¯ºî¶È³«»Ï
    Cup_Release();
    go_left2(0,0);Wait(1000);Off(OUT_AB);  //´°Î»

    L_Straight2(0,0);  //R¡ÁP

    L_Straight1(0,0);  //P¡ÁB
    go_left2(0,0);Wait(150);  //µ°Æ»½¤Àµ
    Off(OUT_AB);Wait(1000);  //°ì»þÄä»ß

    L_Straight1(0,0);  //B¡Á¥´¡¼¥ë
    PlayTone(740,300);

    go_right1(0,0);Wait(200);
    go_forward(0,0);Wait(500);  //¥´¡¼¥ë¤«¤éA
}

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