#define pen_down OnFwd(OUT_A);Wait(100);Off(OUT_A)
#define pen_up OnRev(OUT_A);Wait(100);Off(OUT_A)

#define move_up OnFwd(OUT_B+OUT_C)
#define move_down OnRev(OUT_B+OUT_C)
#define move_right OnFwd(OUT_B);OnRev(OUT_C)
#define move_left OnFwd(OUT_C);OnRev(OUT_B)
#define move_stop Float(OUT_B+OUT_C)
#define stop Off(OUT_B+OUT_C)
#define time_a 200
#define time_b 150
#define time_c 160
#define time_d 250
#define time_e 100
#define time_f 120
#define time_g 170
#define time_h
#define time_i
#define time_j
#define wait(t) Wait(UNITTIME*t)

sub turn_right()
{ 
¡¡move_right;
 wait(150);
 }
 
sub turn_left()
{ 
¡¡move_left;
 wait(150);
 }
 
 task main
 {
  pen_down;
  move_up;
  wait(time_a)
  turn_right();
  move_up;
  wait(time_b);
  pen_up;
  stop;
  
  turn_right;
  move_up;
  wait(time_a);
  stop;

  pen_down;
  move_down;
  wait(time_a);
  stop;
  pen_up;

  move_up;
  wait(time_a);
  stop;
  turn_left;
  stop;
  
  pen_down;
  move_up;
  wait(time_b);
  stop;
  turn_left;
  move_up;
  wait(time_c);
  stop;
  turn_right;
  move_up;
  wait(time_d);
  move_right;
  wait(160);
  move_up;
  wait(time_e);
  move_stop;
  pen_up;
  
  
  move_down;
  wait(time_e);
  stop;
  move_left;
  wait(160);
  repeat(2){move_left}
  move_up;
  wait(time_b+time_b+time_d+100);
  move_stop;
  turn_right;
  move_up;
  wait(time_f);
  move_stop;
  move_right;
  wait(160);
  stop;
  
  
  pen_down;
  move_up;
  wait(time_g);
  move_stop;
  pen_up;
  
  move_down;
  wait(100);
  move_left;
  wait(300);
  stop;
  
  pen_down;
  move_up;
  wait(time_h);
  move_stop;
  pen_up;
  move_down;
  wait(time_h/2);
  stop;
  turn_right;
  
  pen_down;
  move_up;
  wait(time_i);
  stop;
  move_right;
  wait(160);
  move_up;
  wait(time_e);
  move_stop;
  pen_up;
  
  move_down;
  wait(time_e);
  stop;
  move_left;
  wait(160);
  repeat(2)
  {
  turn_left ;
  }
  move_up;
  wait(time_2*i/3);
  stop;
  turn_left;
  move_up;
  wait(100);
  stop;
  move_turn;
  wait(100);
  stop;

  pen_down;
  move_up;
  wait(time_j);
  move_stop;
  pen_up;
  
  move_down;
  wait(time_j);
  stop;
  move_right;
  wait(100);
  repeat(2)
  {
  turn_right;
  }
  move_up;
  wait(200);
  stop;
  move_right;
  wait(100);
  stop;

  pen_down;
  move_up;
  wait(time_j);
  move_stop;
  pen_up;
  
  move_right;
  wait(150);
  move_up;
  wait(300);
  move_stop;
  }


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